Overview From time to time, SDMC may administer or sponsor participation in student activities involving computers or computer-related information. These may be conducted in part or wholly through electronic devices such as smartphones, tablets, or laptop computers. These may be used as stand-alone devices, or over networks that may be open, even if the activity begins and ends in the same classroom. Some examples include:
Permissions It is likely that over time essentially all SDMC students will participate in such activities in diverse ways. It is quite impractical for us to maintain a matrix of permissions activity by activity, so it is important that parents understand the nature of such activities and exercise their own discretion as to which activities they wish to permit their students to join – it is essential that your decision to permit your student to participate in an activity implies your awareness of and consent to the unique features involved. Conduct Activities involving devices and/or networks require all the same dimensions of constructive, positive conduct as do other SDMC activities, as well as some unique to their electronic aspects. This is mostly a commonsense extrapolation from our primary Code of Conduct, but to mention a few points:
The default behavior for every student in such activities should be a commonsense extrapolation of our primary Code of Conduct to the device or networked situation – conduct that is respectful of other students, the instructor, instructor assistants or moderators, disciplined in general, and focused on the activity as directed. |
Home >